After doing some artist research into concept art I really
wanted to try it out for myself, I knew it wouldn’t look very good compared to
the professionals, but I still had a go. I wanted to create something like the
image below because I felt it would be good to see If I could create something from
the shape of this character.
This is the original image I based my concept art of which
was created by Emmanuel Shiu.
I firstly removed the background of his character and lowered
the opacity so I could get the right proportions of the character’s body.
I then started create an outline of my design which based on
the shape of Emmanuel’s original design. I wanted to for a more angular Armor
look for my design to be more unique.
I then added different shades of grey to represent different
areas of my design, I did this because I needed to make sure I was making the
right parts dark and light.
I then started on the long process of adding shading to each
section of design to make the image look a lot less static and make it more
realistic. I wanted to make certain elements stand out and look 3D, for example
the triangular armour over the torso and the abdominal area.
I then finally added some light shading on the top of the
helmet and some bolts on the shoulders. Overall I feel my concept art attempt
is looking really good and I can’t wait to start adding texture and colour to
it.